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The Oodle compression library is added for only 1 function: `OodleLZ_Decompress`. It seems this function is single-threaded, because it throws a temper tantrum when multi-threaded (see below for error…
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lipho updated
8 years ago
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As per the 6.1 or so changes to introduce Oodle compression. There's a few options here and I'm not sure what's best, leaning towards an interface for decompressors and allowing it to be user's choice…
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oodle compression samples?
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recently discovered loa-logs-kr.
it seems to use the same source as loa-logs, but the meter-core-rs version should be different from the ams server.
how can i get chinese server version meter-core…
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i'm playing lost ark china server(by tencent)
i find it has difference oodle_xor and oodle_bin
can i get it from the game client file? or is there another way to get the oodle bin file?
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{
"C2S_ActionRequest": "0x01db",
"C2S_ActionRequestGroundTargeted": "0x0124",
"Common_UseOodleTcp": false,
"S2C_ActionEffect01": "0x01f4",
"S2C_ActionEffect08": "0x015a",
"S2C_ActionEffect…
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Hi. I am trying to extract files from UE4 .pak file but the extracted files have zero length.
I get a lot of Oodle errors:
LogCompression: Error: FCompression::UncompressMemory - Failed to uncompr…