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**Describe the bug**
When calling SoundMixer.stopAll(), I have this issue
_"Called from openfl/media/SoundMixer.hx line 176"_
**To Reproduce**
Steps to reproduce the behavior:
1. Playing S…
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### Describe your problem here.
I've been trying to compile the game to linux, cuz sadly fnf games seems to be running pretty bad throught wine (I get lap spikes everytime I press a key, and I'm no…
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### Describe your bug here.
C:/haxelib/discord_rpc/git/discord_rpc/DiscordRpc.hx:213: characters 1-7 : Warning : (WDeprecatedEnumAbstract) `@:enum abstract` is deprecated in favor of `enum abstract`
…
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### Describe your problem here.
**FNF-PsychEngine-0.7.1h\source\import.hx:1: characters 1-4 : Unclosed conditional compilation block** error occurs when I run **lime test windows**.
### Are you modd…
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### Describe your bug here. If you are modding, try testing your bug in a clean version of the engine instead. Also, if you're using an older version of JSE, please try the latest version/action build…
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I ran both OpenFL's BunnyMark and Flixel's FlxBunnyMark on the same machine, adding bunnies until the fps dropped under 60. Windows-HXCPP-release. For FlxBunnymark, the options were: No Collisions/No …
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is this working on latest openfl?
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=====================
Funkin Crash Report
=====================
Generated by: Friday Night Funkin' - v0.3.2
Git hash: ab3fd65 (CLEAN)
System timestamp: 2024-05-06-23-47-41
Driver info: Open…
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JStack doesn't seem usable with OpenFL projects atm, because it doesn't support constructors / `new()` as entry points.
```
> openfl create project JStackTest
> cd JstackTest
```
Add this to …
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### Describe your bug here.
states/FreeplayState.hx (line 72)
flixel/FlxGame.hx (line 642)
flixel/FlxGame.hx (line 729)
flixel/FlxGame.hx (line 682)
flixel/FlxGame.hx (line 556)
openfl/events/Ev…