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Not sure where the first set of characters, missions, and eventlines should take place.
Definitely need to pack with a focused set of content to make it feel less barebones
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Pack-A-Punch is a staple in Call of Duty Zombies. Some weapons deal increased damage, some gain additional effects.
There's already code to increase weapon damage, seen with how Double Tap is already…
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### Description of feature
Following https://paketo.io/docs/howto/configuration/#bindings, the current `dokku` implementation lacks `pack` volume bindings.
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* ~We can't load a parametrized generic, which we need for Reply and is currently done with custom magic.~
* [ ] More generally, the whole `Reply` thing has a pattern -- starting to parse and extrac…
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hey, i am using pre release 2.2.5, and im trying to convert my 1.20 pack (pack format 15) to 1.21, especially because of the gui splitting
however, its not working, and showing me this
please te…
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### Please confirm the following.
- [X] I checked the [existing issues](https://github.com/modrinth/code/issues) for duplicate feature requests
- [X] I have checked that this feature request is not o…
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I get the following when doing a local install. The problem goes away when I remove the line
```
requires(prolog:c_cxx).
```
Note that `pack.pl` also contains the line `requires(prolog >= "9.3.8"…
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![image](https://github.com/user-attachments/assets/3d9867be-4d02-4da8-8f9f-33487dbfab6d)
![image](https://github.com/user-attachments/assets/c30d309e-822d-4ca5-bd37-d0df1c249ef7)
Hello, none of t…
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Github won't let me log in to get the github pro because it won't accept any of my university documents or photos. How am I supposed to be logging in?
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It would be really cool to see animations for Luminous Nether, Iron's Spells and Spellbooks, Illager Invasion and Bygone Nether. There is a bunch of piglins, illagers and skeletons in these mods which…