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Trying to track 0x06F while desynthing elemental cards in EA with ionis instead of getting a tracking response the console keeps presenting the following error:
Lua runtime error: libs/packets/fiel…
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- uhv -> MAX
- uxv -> UXV
- opv -> UMV
- max -> MAXV
- [ ] Extruder Patterns
- [ ] Casting Patterns (Casing, Bread, Bagette, Arrow Head, Rod, Bolt, Round, Screw, Ring, Long Rod, Turbine Blade, …
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Rust ecosystem lacks a mature packet parsing and crafting library similar to [libtins](http://libtins.github.io/) in C++, the best I found is the [packet crate](https://github.com/meh/rust-packet) whi…
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This was reported to me by a modpack creator trying to update my mod in their pack. After some digging, I was able to reproduce the issue both with and without my mod, so I don't believe the fault is …
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Add tests for the network implementations (e.g. `nut_client::blocking::TcpConnection`) by crafting packets like a NUT server would send.
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When attempting to join any realm with relay the client is kicked with "Server sent broken packet"
![image](https://github.com/PrismarineJS/bedrock-protocol/assets/137791538/2f530cd1-b5fe-4143-af9c-9…
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# PIEO Queues – Overview & Analysis
This issue discuss the implementation of the PIEO (Push-In-Extract-Out) Queue, its relevance against PIFOs and potential drawbacks. See #9 for details on the tas…
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Right now the network implementation and API are entirely client-sided. In order to re-implement server-side components (#26) and implement unit testing (#2), the network stack should support crafting…
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Recently I started playing omnifactory and using logistics pipe as my item handling system , during automation of greg tech machines, i found some flaws of it dooing the job
The current crafting mo…