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A while ago, we merged [the new Python library](https://github.com/acl-org/acl-anthology/tree/master/python) into this repo, but the build pipeline still [uses the legacy code](https://github.com/acl-…
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On D3D12 and Vulkan there is a problem with the PSO build process. Sometimes the game can hang, and not only that - you, as a developer, cannot directly predict the pipeline build time. Also, on GDK y…
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- **Extension:** *BuildQualityChecks@9*
- **Environment:** *Azure DevOps GIT as a source control version*
- **Agent type:** *Running on both Microsoft-hosted as well as self-hosted agent (version: '…
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This function currently lives in the site_pipeline section, but probably is better to be in the library side, for example should be in core next to get_obs
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**Is your feature request related to a problem? Please describe.**
Currently, diffusers library lacks advanced tiled upscaling capabilities that are available in other Stable Diffusion implementation…
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So I have a little self-test that runs when the Aquareum node starts to make sure GStreamer is broadly working. Almost all of the time, it does. But some of the time, I get this:
```
ERROR GST_PIP…
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**Describe the bug**
When working with large rasters, the `1 - Prepare Multiprocessing` pipeline stage sometimes fails with an `Unable to allocate` memory error.
This is being caused by inefficien…
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Does this model support for multiple controlnet like depth controlnet? It seems that the model can not be loaded with FluxControlNet in diffusers==0.32.0 (will raise errors). But pasting the controlne…
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Hey, while messing around with the UE5 RT Demo app from https://github.com/HansKristian-Work/vkd3d-proton/issues/1295, I encountered a crash in RADV's shader compiler when the app is run with `VKD3D_F…
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If we know exact speakers in wav file (i.e. 2), is it some way to provide it to diarization pipeline?
Because library often determine an additional speakers - speaker02, speaker03 and so on.
Somethi…