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Happy to help out. I see it in your read me. I know godot 4.4 is working towards "bake_mesh_from_current_blend_shape_mix()" function on mesh array nodes. I cant get it to work with humanizer. It just …
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User at https://community.cratedb.com/t/disk-space-issues-on-prometheus-integration/1848/3 reports **85%** memory usage, I checked out my own long running container and it was:
```sh
5fd5f000593a …
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Hi, you are stating in the Readme that you were not allowed to publish the dataset. However, could you publish the code to estimate the SMPL pose data?
Best regards
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### Search before asking
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I propose a "taking damage" pose such as:
![lpc-character-damage-pose](https://github.com/user-attachments/assets/cafd9c88-cb9b-4cd7-bcb9-0ef13dd53dbb)
If I commissioned an artist for initial shee…
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### Search before asking
- [X] I have searched the Ultralytics YOLO [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussion…
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apriltag camera poses don't match physical mount positions on robot - check against branch in 2024 codebase
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When using pose prior with glomap, I input the world to camera poses and obtained very chaotic results.I first modified database.db with pose prior, then I used the command line:
`glomap mapper --dat…
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### Search before asking
- [X] I have searched the Ultralytics YOLO [issues](https://github.com/ultralytics/ultralytics/issues) and [discussions](https://github.com/ultralytics/ultralytics/discussi…
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Hello authors!
Great job on all your effort in creating this large dataset! I was trying to play around with it by first loading and visualizing the motions.
For some reason I noticed some issue…