-
I'm using an 8BitDo Pro 2. Both in wired and bluetooth, no matter what I seem to do, I can't make even Pokemon Pinball rumble. Weirdly, my 8BitDo Pro 2 Xbox version does rumble.
This also occurs …
-
Hello, these two games have serious graphic errors, specifically it is as if the screen does not refresh the content of the same and the ball is marked by several areas.
![Pro-Pinball (USA)-200129-19…
-
No issues and no graphical glitches. Be sure to check option 'Render to Texture - Copy to VRAM' ✓
[Game]
Format: GDI
Region: PAL
[Speed]
Menu: 50 FPS
Cutscenes/FMV: -
Game: 50 FPS
[Setti…
-
With the 1.2.1 update, [Pro Pinball now supports hooking into hardware events](https://www.pro-pinball.com/forum/viewtopic.php?f=22&t=778). It makes use of [Boost's message queue](http://www.boost.org…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…
-
```
After the first two splash screens, the screen goes black and the console
window repeatedly spews out:
"! GDROM: Len: 0, Abnormal Termination !"
Tested on r78, PAL GDI version.
```
Origi…