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Customizable `` will have a popover element inside the UA shadowroot for the picker. We need a pseudo-element to target this element, and it needs a name and some supported capabilities.
We recentl…
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A common developer frustration I've heard around animations is that there's not really a good way to animate new content without also animating it when the page loads. A common way developers work aro…
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Currently, the default behavior for the content pseudo-elements (`::view-transition-old` and `::view-transition-new`) is to animate to/from `opacity: 0`. This is usually sufficient, and customizable b…
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### Describe the project you are working on
The project uses GLTF-format character models with animations stored in a single Action Track.
### Describe the problem or limitation you are having i…
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### Describe the project you are working on
1. Godot Engine
2. https://github.com/V-Sekai/ Our projects focus on providing social VR functionality for the open source Godot Engine.
### Describe…
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When there is an animation on a pseudo-element, it is not detected by the extension. Reading the announcement post, it seems that you're using the `$0` to get the element (when you mention the iframe …
kizu updated
4 months ago
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Not sure if this is under consideration but currently the pseudo elements are blocking events. I suspect this is by design but I think it keeps the animation feeling "webby" rather than engaging.
H…
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**What happened**:
Important WARN logs like
```
[0000] WARN file could not be unarchived: unable to create tempdir for archive processing: stat /tmp: no such file or directory
```
Are not vi…
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### Describe the project you are working on
I was working on a small game jam and decite to work on a arcade like game using small shapes for the player and enemy
### Describe the problem or limitat…
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First time here, hope I did this right!
In JS we have WAAPI with `finished` to enable further actions after an animation completes.
In addition, a common scenario when building on the web is ne…