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**Describe the bug**
i have a new unity 6 project, i tried to import flat kit by downloading it, then unpacking the URP package.
however i see all materials under presetShared have the shader as hid…
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I updated OL version to latest version of 9.2.4. When created vector tile source in the previous version I used (9.1.0), TS format definition allowed the definition of MVT format like this:
```js
co…
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**Describe the bug**
Polygon and multiPolygon geometries of renderFeatures or features produced using `toFeature(renderFeature)` do not always have the outer ring as the first array of coordinates
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The current API uses a component and callback which essentially forces the use of a class component. This is fine for smaller changes, but it doesn't compose well with other React HOC-based libraries.…
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# OutlineInURP VR - KuanMi
URP管线下VR适用的外轮廓描边github地址 因为很多模型不给平滑法线,没法用法线外扩,只能用类似后处理的方式来描边了. 好处是通用性强,任何模型都能用,弊端就是性能消耗大一点。 VR下大概增加了0.4ms 主要参考自 https://zhuanlan.zhihu.com/p/170241589 在此基础上改为URP的RenderFe…
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I try to use a glyphicon (commercial icon set) SVG icon as an icon in a openlayer map.
This fails becuase the SVG files have no dimension data (width / height) in the file itself:
```svg
…
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Objects seem to not use transparency when viewed in Game View in the editor, as seen here: ![here](https://github.com/user-attachments/assets/ff1129c9-5d0f-4e69-817b-965507351aff)
This is due to th…
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Hi! Having trouble getting ImGui to to show in built applications. It works fine in the editor.
Subscribing to the OnImguiLayout event gives the regular callback in built application. Everything se…
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Moving the camera mess with the velocity texture. Any advice?
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Hi,
I have a rotated symbols which are placed along the line by using 'symbol-placement' and 'icon-rotation-alignment'. But I've noticed that these symbols appear only when zooming really close to …