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I have an image with a transparent background that I'd like to paste over another, but doing so sets all the pixels layered under that background area to fully transparent instead of just not affectin…
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Hi there.
```cpp
constexpr hn::ScalableTag df;
constexpr hn::CappedTag d1;
constexpr size_t N = hn::Lanes(df);
```
On arm64 with neon, the `N` should be `32`, but it's `16` when I debug, why…
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While creating a frame in the process of encoding, this library is able to quantize the colors in an rgba buffer to a pallete of 256 colors. I'm interested in reducing this pallete size to reduce the …
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[Game Link](https://www.notdoppler.com/earntodie2-exodus.php)
Changing the quality from High to Low seemed to improve it slightly, although I cannot tell if that was 100% the reason for improvement…
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stb_image being used on a STM32 ARM Cortex-M7 micro controller.
Firmware built using gcc.
https://github.com/nothings/stb/blob/013ac3beddff3dbffafd5177e7972067cd2b5083/stb_image.h#L5121
stb_ima…
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When I call GrArea() with MWPF_PIXELVAL, it will be crash, but when I change to MWPF_TRUECOLORRGB, it can show correctly.
My frame format is RGB888, and my device fb' information below that
# fbset …
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According to the PNG spec: Pixels are always stored in RGBA order:
> Pixels are always stored in RGBA order
However Wuffs reports the pixel format as BGR(A).
Am I missing something here or is…
HSNB updated
3 months ago
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Hi! I just had an idea of encoding players' data of this mod in their skin files as hidden pixels, just as how the [Ears](https://github.com/unascribed/Ears) mod does it. This would remove the need fo…
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The color of the icon read by this methodis different from that of `createIconFromFile`, which is seriously distorted.
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### Go version
go version go1.22.4 windows/amd64
### Output of `go env` in your module/workspace:
```shell
set GO111MODULE=
set GOARCH=amd64
set GOBIN=
set GOCACHE=C:\Users\Byfron\AppData\Local\…