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Hi there,
I've got a use-case of an r3f app where I'd like users to be able to upload gltf files and parse them on the fly to JSX react components representing the scene graph tree - in order to pas…
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takes in script
sends down scenes and people in scenes( p0)
onboarding(p1)
Resources to explore:
https://github.com/kvtoraman/Screenplay
https://github.com/run-llama/llama_parse
https://gith…
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1) have little indicators showing what the rotation axes are for each rotation wheel
2) have sliders for size and position
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hi, i have downloaded the scene_parsing_seg datasets for road02 03 04,
when i want to change my trainid in labels png files,
i found that the png file is broken down,and could not open up
most of t…
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I am getting below error while parsing my scenes, I have checked for the file under ner_model and could not find config.cfg.
Spacy configuration that I have is 3.4.1
What am I possibly doing wrong…
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### Godot version
v4.1.2.stable.mono.official [399c9dc39]
### System information
Kubuntu 22.04
### Issue description
If two packed scenes reference each other gdscript parser fails with..
```
E…
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Parsing small scenes works really well.
And, I have this 50k lines, 67mb scene file converted from an .escn file imported from blender. I wanted to shrink its size from the source. I wrote some reg…
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This is in addition to the issues reported in #429 !
Build fails for VS 17.11.2 with CUDA 12.6, _--allow-unsupported-compiler_ does not help.
Using platform toolset Vısual Studio 2019 and CUDA 11.7 …
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Hi! I am currently working on a project about scene understanding and have read your ICCV 2019 paper on 3D Scene Graph. It was quite impressive and appealing. I noticed that this work was built upon y…
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### Please describe your bug
I create a library with a folder whose final pathname component is `other`, that entire folder is ignored. That is, if I create a library from folder `/foo/bar/movies`, i…