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**Describe the issue:**
From 7.1.0 uses GraalJS as the default engine for adaptive authentication scripts, replacing Nashorn [1]. This change could potentially impact customers who have developed t…
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### Is your feature request related to a problem? Please describe.
The key problem today is the need to export from Test Studio, which is limited to Power Apps Canvas Apps. We want to record actions …
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Each game is different; however the engine will provide fields for script to use.
https://github.com/voron00/CoD2rev_Server/blob/master/src/game/g_client_fields.cpp#L17
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I kind of use this for a purpose other than what is intended, i.e. I use it to manage frames to grow diagrams and add detail gradually, almost like a slideshow.
Nothing like this exists in Obsidian…
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I'm hoping someone can help me figure out what is going on, and how to fix it. I'm using OGSR-Engine v2.1.421 - _not_ OGSR mod or OGSR:GA - to run [S.T.A.L.K.E.R. Shadow of Chernobyl Rebuild](https://…
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I'm thinking to integrate a Lua interpreter to do stuff like:
```lua
function find_open_ports(host)
legba("tcp.ports --tcp-ports 80-10000 --target " .. host .. "'")
end
function scan_web_…
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An engine will be needed for scripting e.g. quests and dialogs. Two decisions must be made:
- Which scripting language? Possible candidates are JavaScript, C# or F#.
- Which scripting engine to use?…
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### Bug description
It appears that julia script files do not get sent to the julia engine even if specifying `engine: julia` in the frontmatter. Instead, they are run by the jupyter engine.
### Ste…
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I'd like to suggest adding a scripting engine like [XVIscript](http://www.chmaas.handshake.de/delphi/freeware/xvi32/xviscr.htm).
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I know everything in here is ongoing and changing, but FYI the following directions make it very easy to do a couple incorrect things.
Current directions:
```
Flutter engine uses gclient to manag…