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Try to avoid "using namespace sf " for small programs it is ok , once we go to make cool projects it is hard to keep track of them, and avoid having everything in single main func() ,
big projec…
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Hello. I'm newbie in programming and I've installed SFML yesterday. I saw your xygine game engine is based on SFML and does NOT support mobile devices and 3d , but your crogine game engine that is bas…
ghost updated
4 years ago
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Hi,
I've been testing both engines lately and both have almost the same API (porting cide fron xygine to crogine is basically copy pasting).
Development on Xygine seems yo have been stopped. Are Yo…
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### Prerequisite Checklist
- [X] I searched for [existing issues](https://github.com/search?q=repo%3ASFML%2FSFML&type=issues) to prevent duplicates
- [X] I searched for [existing discussions on th…
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Custom shaders aren't supported atm, right? Are there any plans for it?
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Migrated from https://github.com/clintbellanger/flare-engine/issues/639
There is one nice Isometric game from French author called HolySpirit written on SFML. (I'm not promoting it - it's a game , n…
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This is something that's been discussed some in the forums and that I've thrown out some ideas on...we need to get a task by which to track it.
The idea is to create a lighting system in SMC.
Two maj…
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We have user-definable variadic dimensions now, but we need to develop some case studies we can document to guide users on how to take advantage of that. We probably also want some macros to simplify …
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Crearemos un Gestor de escenas o estados que se fácil de intercambiar para representar diferentes estados de una aplicación como un menu, un mapa o una pantalla de puntuaciones.
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## ABOUT
This is the permanent issue to submit your own tool/importer for listing on the following page:
https://ldtk.io/api/
Don't hesitate to ping me on Discord if I take too much time taking…