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### Motivation
Since https://github.com/idaholab/moose/pull/28848, the behavior for the SNES converged reason is
```
// convert convergence status to PETSc converged reason
switch (status)
…
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Hi , I want to thank you for your amazing work on this project, it's truly impressive! I'm reaching out to share some feedback and report an issue that might already be on your radar.
I'm experienc…
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### Summary
Tried to enable the SNES Mouse in BSNESv115+, but it doesn't follow the computer mouse cursor. Render it kinda useless.
### Repro
1. Load Civilization (U) [!] game into BizHawk
2. Ma…
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### Describe new/missing feature
As PETSc SNES has way more features than our newton solver, and is not trivial to implement, it would be best to move the current implementation out of the tests and …
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**Describe the bug**
When adding natural BCs:
```
A_diffusion.add_natural_bc([0], mesh.boundaries.Left.name)
A_diffusion.add_natural_bc([0], mesh.boundaries.Right.name)
A_diffusion.add_natural_…
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### Description
I'm having errors calling the PETSc solver on my Mac. It was working in the morning and broke when I `checkout`ed out and in to my branch. So I think the branch updated, breaking it. …
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### Is your feature request related to a problem?
Frontends like ES-DE support multiple system names for consoles released in multiple regions. For example, `sfc` and `snes`, `megadrive` and `genesis…
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http://snesmusic.org/ SPC sets are all available in RAR archives that have been renamed with the file extension .RSN. Most Windows SPC players (including foobar) support it; it'd be nice to include su…
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### Bug Description
-ksp_type
-snes_test_jacobian
when passed to the second PC object get passed to the first one as well.
Same for solve_type but that's likely a different cause. It would be …
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Hi,
i found the values for the latest SNES 1.63 (x64) if anyone needs it:
{ 16994304, 0x140BC1DA8} // snes9x 1.63 (x64)
Have Fun