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after firing a shot from both sniper they just stop working for some reason. dont know whats happening. this is happning in a server btw.
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Does your code use Jito for bundling launches? Jito helps launch tokens and ensures buying before snipers. I searched for "Jito" in your code but found no references.
If you don't use Jito, does y…
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Sniper shots should be invisible. We can possibly poison the callin to filter them out. An engine change may be best. @sprunk you bought this to a head so it's your job.
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Since https://github.com/etlegacy/etlegacy/pull/1680 does not actually make recoil FPS perfectly independent, and it's not possible to limit it exactly to 71 FPS, I closed #2544.
In response, I su…
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> Gadgetzan Snipers (NOT the Gadgetzan Bruisers) are level 67, well above the level 60 cap of Project Epoch.
.go xyz -7123.960000 -4373.600000 11.280100 1 5.005080
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Snipers should have a headshot tolerance that grows while scoped and decreases while moving the aim, resetting at unscoping. This assist allows the sniper to miss with the crosshair and still hit the …
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When a sniper is behind certain equipment like miniguns they will still have the glare
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Can someone please send me the files in order to replace it if you know how to fix that?
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When I try to shoot through the windows with the sniper, the glass breaks but the shot doesn't penetrate through the window. The shot lands fine once the glass is broken, so the issue is that the shot…
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Warriors, Snipers, Lyn. I think taking the bow animation, removing the bow, and adding the log thing should be sufficient.
Somebody stop me