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ZeroK-RTS
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Zero-K
Open source RTS game running on the Spring/Recoil engine
https://zero-k.info
GNU General Public License v2.0
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tweakdefs would be a whole lot easier to work with if errors returned by loadstring(...) were printed to the infolog, instead of being ignored.
#5314
GoogleFrog
opened
6 hours ago
0
Figure out the engine pathing regression settings
#5313
GoogleFrog
opened
3 days ago
1
Pings on own units could have higher notification level
#5312
sprunk
opened
6 days ago
1
added GetSpiralGenerator.lua utility
#5311
IcarusRTS
opened
1 week ago
1
Lower selection rank for rearming bombers
#5310
sprunk
opened
1 week ago
0
Add option to choose album randomly at start
#5309
Helwor
closed
4 days ago
3
Phoenix blows itself up on shields
#5308
sprunk
opened
1 week ago
3
Fac queue on integral groups one-times with repeats
#5307
sprunk
opened
1 week ago
0
Facs on repeat ignore "Alt inserts behind = false" setting
#5306
sprunk
opened
1 week ago
0
Light transportability highlight
#5305
sprunk
opened
1 week ago
1
Fix big structure model radii
#5304
GoogleFrog
opened
1 week ago
0
Antinuke coverage/line widget broke?
#5303
sprunk
opened
1 week ago
0
Underwater unit tracks (footsteps decals) are ugly in new engine
#5302
sprunk
opened
1 week ago
2
Lava on some maps looks ugly underneath
#5301
sprunk
opened
1 week ago
1
Siren tends to position itself sideways to target
#5300
sprunk
opened
1 week ago
1
`api_gameframe_orders.lua` is obsolete
#5299
sprunk
opened
2 weeks ago
0
Get UnitLeftRadar more consistent
#5298
Helwor
closed
2 weeks ago
0
Enforce FFA Noelo through a hack
#5297
Arch-Shaman
closed
2 weeks ago
2
Shaders: replace timeinfo (x+w)/30 with z
#5296
sprunk
opened
2 weeks ago
0
Teach Kingstad how to make two seperate tickets
#5295
GoogleFrog
opened
3 weeks ago
0
fix side detection
#5294
Helwor
closed
4 days ago
5
Consider making chickens obey lockunits modoption
#5293
sprunk
opened
3 weeks ago
0
Get rid of facbar?
#5292
sprunk
opened
3 weeks ago
0
Starting base option
#5291
sprunk
opened
3 weeks ago
0
Fix factory waypoint order cancelling
#5290
GoogleFrog
closed
3 weeks ago
0
Give Bulkhead Crab-style deployment
#5289
GoogleFrog
closed
2 weeks ago
1
Add more LOS shader options
#5288
GoogleFrog
closed
1 week ago
2
Refactor Priority to make it easier for the engine to steal
#5287
GoogleFrog
opened
3 weeks ago
0
Extract cycling comm selector into a WG API
#5286
sprunk
opened
3 weeks ago
0
Fix useless and potential harmful loading redundancies
#5285
Helwor
closed
3 weeks ago
1
Depth of field shader does essentially nothing
#5284
GoogleFrog
closed
2 weeks ago
1
fix infinite loop
#5283
Helwor
closed
4 weeks ago
0
Shield bubble fx
#5282
sprunk
opened
1 month ago
0
fix engine_range_circles.lua
#5281
Helwor
closed
1 month ago
1
Herc can steal a slowed Detriment while it is walking, might require a ramp too.
#5280
GoogleFrog
closed
2 weeks ago
1
Terraunit can be set on fire
#5279
GoogleFrog
closed
3 weeks ago
0
add guard selection rank override.
#5278
amnykon
closed
3 weeks ago
9
Make space+click work on drones
#5277
sprunk
opened
1 month ago
0
Add max depth param to table echo
#5276
sprunk
opened
1 month ago
0
Embiggen Siren and Envoy death clones?
#5275
GoogleFrog
opened
1 month ago
2
Check lobster shot-wasting avoidance vs. jump
#5274
GoogleFrog
closed
3 weeks ago
0
check facing/heading conversion
#5273
sprunk
opened
1 month ago
1
Remove "Overdrive payback: Unknown"
#5272
GoogleFrog
closed
3 weeks ago
0
Trying to make GetSpiralGenerator utility for the issue #5197
#5271
IcarusRTS
closed
1 week ago
3
trying to make GetSpiralGenerator utility for the issue #5197
#5270
IcarusRTS
closed
1 month ago
4
Github repo: add link and tags
#5269
sprunk
closed
1 month ago
2
Make "Metal Excessed" graph into "Metal Shared" for teamgames.
#5268
GoogleFrog
closed
3 weeks ago
0
Check long starlight vs sea nano
#5267
sprunk
opened
1 month ago
0
Footprint stretching seems backwards
#5266
GoogleFrog
closed
1 month ago
1
fix: Change render order of various decorations: icons > names > bars > selection
#5265
moreginger
closed
1 month ago
1
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