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https://en.wikipedia.org/wiki/SoundFont
At the very least, we should be able to handle the config file that ships with timitity:
/etc/timidity/fluidr3_gm.cfg
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> Expected behavior:
Be able to play a midi files as music stream in a simple API without requiring 3rd party dlls/libraries. A `music.play("file.mid")` API using a default (but with option to use …
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Features:
Song-Editor for composing songs
A Beat+Bassline-Editor for creating beats and basslines
An easy-to-use Piano-Roll for editing patterns and melodies
An FX mixer with 64 …
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I wanted to use the looping in the Musyng soundfont so I took the original and split it by patch using Polyphone (so users don't have to download 1gb at the start), however it seems that some of the p…
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Thank you for making this.
Sending midi CC to soundfonts would be so awesome.
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Hello, how do I get a soundFontBuffer from a Soundfont2 instance? Because I need to load multiple sound library, I use SoundFont2 `MergeSoundfonts () ` method. When creating an instance of Synthesizer…
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**Describe the bug**
Unable to export .hd instrument set to SF2 nor DLS.
Unable to export .bd sample collection as WAVs.
**To Reproduce**
**.HD**
1. Open VGMTrans.
2. Drag and drop .hd and .…
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**Emulator version:**
All
**Game version:**
All
**Game resolution:**
All
**Device:**
All
**Android version:**
4.1.2
**Description of the issue:**
add sound source support to customize…
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Hi, first of all thanks for the tiny but great library!
I've already used this library in one of my side projects. My intended usage is to play simple MIDI files that [vgmtrans](https://github.com/…
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## The issue
Some instruments have terribly set up loops, that cause a lot of clicking when the note is held down.
## Instruments I've found issues with (tested MusyngKite):
- contrabass (the wors…