-
Bug Summary:
Wrong name Specialization on the tab "Specialization".
Precondition:
User was previously registered.
Steps to reproduce:
1. Go to URL.
2. Log in.
3. Press the profile button on the top…
-
Bug Summary: Error when deleting a specialization with a scheduled interview.
Preconditions:
The user is registered and has a scheduled interview for the specialization Ada.
Steps to Reproduce:
1. Ope…
-
This would speed up typechecking and would be a cool data structure.
-
Specialization constants were implemented for the Vulkan backend here https://github.com/shader-slang/slang/pull/4963, but they need to work for all backends, as detailed here: https://github.com/shad…
-
From ifql created by [jsternberg](https://github.com/jsternberg) : influxdata/ifql#346
I think we should provide a way for function polymorphism by allowing a formal function declaration keyword. S…
-
Both glslang and glslangValidator compile the following code without any diagnostics
```glsl
#version 450 core
layout(constant_id = 0) const int baz = 1;
layout(constant_id = 1) const int buz = …
-
Bug Summary:
Active button "Schedule" without selecting times.
Precondition:
User was previously registered.
Specialization filled.
Steps to reproduce:
1. Go to URL.
2. Log in.
3. Press the profil…
-
I'm currently dying in generics.
It's making it harder to move fast, and gives a ton of development overhead. If there's one lesson I should learn from DuckDB Spatial, it's that I'm not moving fas…
-
The following code:
```rust
#![feature(specialization)]
#[derive(Clone, Copy, Debug)]
struct Cons(pub Item, pub Tail);
#[derive(Clone, Copy, Debug)]
struct Nil;
trait GetInternal {
type Item;
…
-
I've been building and testing a summoner for a new campaign I'm starting, and Eidolon Weapon Specialization (level 7 class feature) isn't being applied to the eidolon's attacks, even though it appear…