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We are testing the SnapSVG library here and it looks great, but the animation engine sucks soooo much for someone using Greensock GSAP for years.
There is a Snap.SVG plugin for GSAP:
https://github.c…
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If you have a sequence with a callback that kicks off another sequence. Calling ManualUpdate can result in an exception in TweenManager breaking the DoTween engine.
Attach the below script to a but…
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### Use Case
The built-in minigame-canvas-engine(platforms/minigame/openDataContext/engine.js) in Cocos is already outdated by 3 years. Recently, the minigame-canvas-engine has undergone many optim…
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A lot of the graphics code consists of weird equations with linear interpolation dependent on the update cycle of the game itself.
In the effort to add a standard cycle clock with timer resolution, I…
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I am using Tweens but TweenDeps at the moment, as there is no example for the new system of Tweening with all the equations etc.
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Was there any reason, why you choosed the _"value first approach"_?
``` javascript
[
"rotate(0) translateX(0)",
"rotate(180deg) translateX(1337px)"
]
```
I think, it would make more sense, to de…
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Hi!
What is the best way to interpolate/tween mesh/scene/material properties in react-three-renderer between states?
Maybe someone had already done it?
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The directive right now has hardcoded styles for color, text size, etc...
For better separation of concern and ease of use by designers, it's better to name elements with different css classes and th…
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How can I smoothly change one sound to another?
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As discussed on the discord channel, this seems like a useful set of functions to have.
There are some open-source libs out there already in C++, but licensing is my concern for just using those, so …