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Support for [UI Toolkit](https://docs.unity3d.com/2021.2/Documentation/Manual/UIElements.html) (previously UIElements), most likely by providing a custom `VisualElement` subclass rendering Spine skele…
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**Describe the bug**
Being told to restart Visual Stuidio after trying ot activate Refactor.
**To Reproduce**
Select code, right click select Amazon Q-> Refactor
**Expected behavior**
Ama…
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**Describe the feature/enhancement**
Extend AltTester to support the new UI Toolkit
**What is the reason you need this feature?**
I developed a lot of UI heavy cross-platform apps. The new Un…
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## What would you like to be added:
On the model of https://github.com/unoplatform/uno.toolkit.ui/blob/main/src/Uno.Toolkit.UI/Behaviors/ItemsRepeaterExtensions.cs, we need a selection behavior to ad…
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大佬,Macos下编译不通过,求指导。
```
➜ build git:(main) cmake ..
-- The C compiler identification is AppleClang 15.0.0.15000309
-- The CXX compiler identification is AppleClang 15.0.0.15000309
-- Detectin…
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Hello. Is Unity UI Toolkit support planned or has it already been implemented?
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A proper UI toolkit is integral to the success of any game engine. This goes beyond basic buttons and labels, but also has to deal with things like containers, layouts, input pass through and blocking…
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**UPDATE** There is an open PR and open issue to track migrating Meshery UI to the latest libraries and using the latest styles and components from the Sistent Design System.
Open Issue: https://gi…
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### Current behavior
`xmlns:utum="using:Uno.Toolkit.UI.Material"` namespace added by default even when Material is not used as a theme.
Create an application using just `-toolkit` (without mater…