-
Ultima Underworld using WASD and mouse-look is amazing! I would love it even more if we can choose the keys for jumping, fighting, and everything else. Also some keys call external programs, for exa…
-
hello, if i want to train the model with english phoneme in ljspeech dataset, when i make the train_text, i would make it like
N AY1 S T UW1 M IY1 T Y UW1 . or {IH1 T}{ }{HH AE1 Z}{ }{Y UW1 Z D}
i…
-
Is there a chance to fix the distorted texture rendering code of UW1?
-
Another small issue I found .
If I don't use an absolute path for the music directory such as this:
UW1_Soundbank=C:\Underworld Exporter\Music Packs\UW1_SB16\
but a relative path such as this …
-
So I tried rolling a Druid, and received the stats in this screenshot: http://prntscr.com/Cq-nudGk6jPN
STR - 28, DEX - 23, INT 24
This is not how the original worked. In the original, the higher…
-
## Accumulating XP when exploring the map
In the document, there's this passage when listing ways of accumulating XP:
> When visiting new maps (mechanic not fully understood but appears to be li…
-
Expected behavior:
Locks can be managed across leaf clusters
Current behavior:
Locks are created but not deletable in leaf clusters
Bug details:
- Teleport version: 14.0.3
- Recreation…
-
Uo1, Uo2, Uo3, Ub1, Ub2, Ub3, Ub4, Uw1, Uw2, Um1, Um2, Um3, Sa1, Sa2, Sa3, Sa4, Sa5, Ug1, Ug2
-
There's a bunch of issues with the Music Packs for UW1 and UW2
* UW1_Adlib sounds horrible. I'm not familiar with the game on original OPL hardware, but I can't imagine it sounded like this
* UW1_…
-
This is a placeholder issue for implementing all remaining unimplemented game logic for supporting Ultima Underworld 1. If your ticket has been closed with reference to this, no worries. Eventually al…