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### The problem
The veins are not controllable in the hunter douglas integration for (at the minimum) the duolite shades. The tilt functionality does not work. This is a known issue, but never seems …
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Have been playing with this mod, and I noticed in no game there are organic crystal veins in any planet. Fire Ice veins are missing too, but you can get it from gas giants. Organic Crystal is missing …
nvivo updated
1 month ago
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Since the last update, miners can't detect most of the ore veins on planets smaller than 200, and covers more veins than normally possible on planets bigger than 200.
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Iron and Copper ore veins still seem to generate. Various other ores do as well, but they generate in significantly smaller patches. The only ores I have found that generate naturally so far are iron,…
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I noticed my pickaxe can mine normal stone, and I don't want that, is there any way I can make it work?
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Hello,sir:
I read your article about this algorithm can simulate in veins+sumo+OMnet++,i don't know how to imply it in simulation.Please help me!
Thanks
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- [x] should damage vehicles #10813
- [x] and buildings #11499
- [x] including correct animations #10813
- [x] proper edge rendering #9688
- [ ] growth
- [ ] recede on veinhole death #9689
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Tried finding a copper vein that was near me because it said traces of copper 175 blocks away but whenever Id get close I it'd get override by traces of water 300 blocks away. I had to use the locate …
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### Version modpack Used
0.7.12
### Environment
Singleplayer
### New Worlds
Yes
### Expected Behavior
Realgar should spawn in the world since it's the only way to obtain arsenic and thus the on…
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I've tried to mess with Kubejs but I dont know anything about coding, I was wanting to up the spawn rate on ancient debris veins because I've spent 3 hours straight flying in the nether trying to find…