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This thread is intended for feedback on using the VIC20digitizer.
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Hello!
With the KFF the Tapecart is successed on the C64. But it would be the greatest tool for the VIC-20. Why? There are no Multiload Games. I technically tried the Tapecart on the VIC-20 and it …
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I will have a PR soon for code that creates the dither and bin for Vic 20. I had to do some VIC canvas refactoring because of the craziness of vic 8 and 10 color hires/multi modes but it looks decent …
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Can you have a streamlined version with just the PC and VIC-20 emulators?
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Its been a while since I did the research, but iirc the browser-based emulator used for Commodore 64 development also supports the VIC 20. I'm not sure how difficult this addition would be or what ass…
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Would like to see a Vic version of this, not sure how feasible this is?
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- The F6 key doesn't have a space between the F and 6
- The Commodore symbol on the bottom-left key is displayed as a "C=" despite a Commodore logo glyph being available
I'll post a .json file wit…
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I would just like to put in a request for compatibility with the following mod: Vic's Point Blank, I have tried the mods together and the animations introduced by Parcool! cause the weapons from Point…
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I know this comes down to the VIC-20 not having square pixels, but is there any way to do some sort of scaling to get the aspect ratio closer to actual? It would, l think, need to be slightly differen…