-
都知道ygopro是windbot用c#写的脚本逻辑ai 但是ai这样费时费力还笨
-
Hello! Firstly want to thank pixeltris and everyone in the Yugioh Master modding community for their hard work. I had a lot of fun playing both YGO Master and the LE mod for it
While I was having f…
-
hi i would like to know please, how i get the source images for the cards in this website https://ygo.ygosgs.com/#/yugioh? i really in need for it
-
hi i am fan to ur yugioh site generator https://ygo.ygosgs.com/#/yugioh, i would like to know if i can know the card ID cuz i see they are different from the official one, could u help me with that, i…
-
Hello,
I'm one of the developers of YGO Omega. I'm interested in your idea of separating card effects into the same format as original Japanese cards for the TCG languages. I see that you wrote a p…
-
Hey I was wondering how to compile YGOPROUnity V2, I keep getting the same error everytime and I've followed all your instructions. I'm thinking of trying to make the game in VR :)
https://gyazo.…
-
hello
I am trying to compile [ this naive little program with Gtk/Luxor](https://github.com/nodrygo/jAnalogAlarmClock) on Linux Mint 169 64bits
and I end with this code error
```
Build e…
-
hello @AlphaKretin
i am planning to port your
https://github.com/ProjectIgnis/windbot/commits/master/Game/AI/Decks/DragmaExecutor.cs
into ygo omega
https://gitlab.com/duelists-unite/YGOAIScripts…
-
https://github.com/SalvationDevelopment/Culture/tree/master/roadmap
upload an md file explaining what features and improvements you want to see in a YGO sim. Describe your perfect ygo sim.
-
I was able to get this to run just fine on my PC, however when attempting the same process on my Steam Deck I am met with an error that reads "load dotnet failed with 0x80004001" along with a compiler…