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**Description:**
- A-Frame Version: aframe master (post 1.6.0) with r165 and above
- Platform / Device: all
`WebGLRenderer.useLegacyLights` was removed in three r165, default scene now looks mu…
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@Utopiah is interested in a VR editor mode, components for that may leave in a separate repo as a plugin for aframe-editor (to be defined). If there are any change to do in this repo that would make e…
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[screen](https://www.awesomescreenshot.com/image/3952984/ced73a93f6c2a6c5567089cdd8e5c05e)
[page](https://rad1.glitch.me/)
[source](https://glitch.com/edit/#!/rad1)
Chrome 72
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您好!请问为什么用最新版的aframe ,aframeAR JS之后,模型的方向不对。 只替换了开头引用的aframe.min.js 、 aframe-ar.js 似乎是rotation="-160 0 0" 没起作用?
![image](https://user-images.githubusercontent.com/14139852/48748575-4de53180-ecb2…
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Right now, argon and aframe are integrated via a new scene, the `ar-scene`. This has the advantage that developers explicitly choose if they want VR (via `a-scene`) or AR (via `ar-scene`) and means t…
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I recognize this is a special case so feel free to not support it!
I'm trying to get [A-Frame](https://github.com/aframevr/aframe) (a webVR library) running within x0. It works with the development…
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**Description:**
After updating my a-frame version to 1.5.0 my cubemaps attached to my scene are not getting reflected. It does not have any impact in my scene. How to solve for this?
- A-Frame Vers…
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My friend and I tried the aframe example on Oculus Go and Oculus Rift.
It turns out that the framerate dropped to 5 FPSish on Oculus Go browser and the scene is all white while entering the VR mode o…
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I tried the api listed in your demo, but they wanted credit card info, which I wasn't comfortable giving. Doing some diving into the code to see the other options, and a google to see what the best fr…
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Any plan for an update for Aframe 0.8.0 version? Thanks 👍