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**Description**
When the boulder thrown by catapult hits dense wall in high velocity, boulder breaks blocks intermittently.
I guess it's because it checks a block on position of boulder, per tick.…
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Hello,
An colleague from me recently bought Arceon and we are using the version 0.2.1_1.15.
When we want to use the /ab boulder command with the current Versions of FAWE this error occur.
https:…
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### Describe the bug
Grabbing a small boulder, then moving in opposite direction of the boulder (dragging it behind you) causes messages of moving over the boulder, meaning the character is slowed do…
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The android app does not respect the phones orientation lock setting, causing it to rotate between landscape/portrait orientations despite having the phones orientation locked.
This causes inconvenie…
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In long halls with Boulder traps. I finally noticed it.
The enemy units triggered the rolling action. And the imps playing the keep your distance game, started chasing the fleeing enemy units and eff…
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> Throw Boulder targets totems and does not damage them. Seems easy to cheese by giving too many targets.
`.go xyz -12335.200000 -446.392000 8.294780 0 2.298960`
> Winston "Throw boulder" doesnt seem…
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There are many OIDs spinkled throughout boulder such as the following snippet. We should build a package that defines OIDs by class similar to how [pyca/cryptography](https://github.com/pyca/cryptogra…
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This bug is an umbrella/tracking bug, acting as a one-stop-shop to see progress on the multiple sub-tasks necessary to achieve this large-scale project.
OCSP carries with it two large disadvantages…
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Assuming the v3 ballot passes, we should add the following changes to Boulder to ease compliance:
These first two implement logging requirement 5.4.1(7), which becomes effective March 15, 2025:
…
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Stuff like bowling balls, water balls, boulders, horizontal wind, etc, would all also be hooked to the hazards toggle