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## Description of Issue
When having on you anything having emissive texture (like armor, item in had or elytra) and holding shulker box, chest, ender chest, banner or shield with banner on it, they l…
ghost updated
2 years ago
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Steps to Reproduce
1. Define a texture in the Resource Pack for a Chest with a specific name
2. Go to a server with access to a plugin that can create custom GUIs which can be opened with a comman…
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### Check against existing requests
- [x] I have checked existing feature requests, and my idea is different
### Describe the context
Pretty much the title, The BSS (Boxscape Studios) pack is a pac…
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## Description of Issue
I am trying to make my own custom textures for potions but I keep getting missing textures. The missing textures appear on the potions I modified so I figured this issue was r…
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## Description of Issue
I have a resource pack that replaces paper items with custom models for TradingCards (spigot plugin). It works flawlessly in 1.18.2 and 1.19.2, but when used with the 1.19.3 …
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Well I was wondering if this plugin can have support to add the custom items that ItemsAdder provides, with this it can be able to add custom tools and custom armors
Link of the plugin: https://www…
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Can you add a option to custom block model like items models/textures, with a JSON and a PROPERTIES file. Some blocks, like spawners which I want to change, have some NBT tags :
So I think it can be…
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When trying to add a custom item texture to a 'stick' which has a parent json file in the models file it doesn't work. The parent texture overides it.
For reference my stick.json file contains:
{
…
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Since some texture packs are using custom 3d models for renamed items, it would be pretty useful to eliminate the disturbing floating white name from item frames. A global toggle would be a simple app…
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Continuation of discussion from #49
I tried the snipped, but it didn't work, but I tried to put Entity ID in the group and it worked.
Now there are some issues, I don't know if they are caused by O…