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Scenario: Tracking Car, position is sent every 60secs. Car parked in garage over night from 8 to 6. Result: 1000s of position markers sent.
It would be a nice feature if the client would only send a …
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**Summary**
Climb Up doesn't consume stamina and cling to cliff erratically consumes stamina while not standing in a block
**Running Environment**
+ Minecraft Version: 1.20.1
+ ParCool Version: …
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Hi, I'm wondering which files pertain to the game physics, like strafejumping and air strafing and such. I want to extract that data and try to implement it in fortress forever or another game engine.
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We built a 3D scene in Unity and then used the HTC VIVE pro eye, a virtual reality headset device, to obtain eye movement data as follows.
![QQ图片20230405144401](https://user-images.githubusercontent.…
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### Feature description
Currently the table names generated in a database destination (tested with ClickHouse) will be a function of `dataset_name` and `dataset_table_seperator`. If we use default …
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When an active HUAWEI M-Pen lite stylus is used on a HUAWEI MediaPad M5 lite tablet in the Chrome webbrowser, stylus positions are transmitted with defects shown in the screenshots below. The blue lin…
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For both ribbon and spotted seals, there are 'outlier' predictions showing up in the final movement dataset that need to be addressed.
For example, spotted seal predictions (`pl_predict_pts`) shows…
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# `as_route()`
Alternate name possibilities: `convert_to_route()` `as.BirdFlowRoutes()` (method of generic `as`),
Most of the work is already done by `snap_to_birdflow()`, issue #155, pr #157…
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* [ ] Choose a networking model (e.g., client-server, peer-to-peer).
* [ ] Define the overall architecture, including data flow and client-server interactions.
* [x] [Integrate a networking framewor…
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I have done the test with SRD starter hero Perrin:
It starts with 25ft movement at level 1 (25tf of movement)
![image](https://github.com/foundryvtt/dnd5e/assets/151626786/76119431-7b34-4007-8bdf-74…