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Hey all,
[I've recently been told](https://themovingcaravan.com/viewtopic.php?p=424#p424) that DevilutionX no longer supports DirectDraw. I think there is a lot of value in still retaining a Direct…
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### Operating System
Linux aarch64
### DevilutionX version
1.4.1 (latest release)
### Describe
Hi, i've searched for a prebuild package of DvX and since i haven't found anything, i've t…
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Hello,
I was interested in this project, was looking around and noticed a conflict in the 'legal' docs.
This is not a big issue for me I think that the most recent doc, the README, has more weigh…
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### Operating System
Linux x64
### DevilutionX version
Custom build (please specify commit ID)
### Describe
Using latest/current GIT code, which is commit 7ad5a4590508b8388312f0454516a7c294c91cec…
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I was able to compile on Void Linux, using the FindSDL2.cmake file present in the devilution version 1.2.1 and disabling libzt with "-DDISABLE_ZERO_TIER=ON", here link of PR on Void Linux: https://gi…
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1. Mouse moves in wrong directions and doesn't stop when d-pad button is released (while holding select).
2. The SELECT menu reappers when d-pad button is released (while holding select).
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Today can play fallout 2 only through emulators on phones.
Is it possible to compile for these systems ?
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Generally game works amazingly.
Except now i encountered issue that my character picked up item in inventory which when pointed at by cursor crashes the game.
I have [single_1.zip](https://github.…
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Looks like there are some linking issues with `SDL_Cond` stuff:
```
lld: error: undefined symbol: _SDL_CondSignal
>>> referenced by Source/CMakeFiles/libdevilutionx.dir/dthread.cpp.obj:(public: v…
glebm updated
2 years ago
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When I install DevilutionX from [Launchpad PPA](https://code.launchpad.net/~devilutionx/+recipe/devilutionx-test) builds DevilutionX won't start.
I get this error in terminal
```
goran@gora…