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### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver…
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Hey
We ran into a bug the other day that shows up when you connect another monitor to your PC after the application has already been started.
We were able to reproduce the problem with one of yo…
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Hello! I can build the getting started sample fine, using the nuget version 4.5.0 of velgrid, but .net core host seems to crash during the spirv shader compilation:
```
$ dotnet run
Unhandled Ex…
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Using the an almost-latest (https://github.com/microsoft/DirectXShaderCompiler/commit/780506e7149648bd940762b6716aa08e2c498a9b) DXC, running TraceRay(...) followed by a TraceRayInline(...):
```
Tr…
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**Version/Branch of Dear ImGui:**
Version: Dear ImGui 1.86 (18600)
Branch: master
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_win32.cpp + imgui_impl_dx12.cpp
Compiler: MSVC++ 20…
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## Bevy version
* Original: 0.13
* Current: 0.14
## Relevant system information
Ubuntu 22.04 X11
AMD Ryzen 7 3700x 8-core processor
cargo 1.79.0 (ffa9cf99a 2024-06-03)
bevy_render::rend…
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I have no idea how DirectX works, but I wonder if it would be a lot of work to support DX12, given it should be pretty similar to DX11?
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Microsoft is releasing the Surface Pro 9 with SQ3 this week that brings ARM performance that is on par with the Surface Pro 8, meaning hopefully enough performance for at least the lower-end Wii U tit…
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**Version/Branch of Dear ImGui:**
Version: N/A
Branch: e8447dea453fe11c4f7da6512b86f4e039f03261
**Back-end/Renderer/Compiler/OS**
Back-ends: imgui_impl_win32.cpp + imgui_impl_directx12.cpp
…
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### Checklist [README]
- [X] Device is not undervolted nor overclocked
- [X] Device is using the [latest drivers](https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/wiki/Intel-driver-up…