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How will combat work? Are we doing health bars or modelling body parts?
Personally I would love to create something similar to Dwarf Fortresses's combat, with the properties of each body part and wea…
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Suggest making a Dark Mode for this.
It's incredibly bright sitting next to the dwarf fortress screen on a dual screen setup.
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```
Moving between grid-snaps or pixels using the numpad controls, potentially with
10-pixel jumps on shift press (a la Dwarf Fortress).
```
Original issue reported on code.google.com by `JudasMcR…
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Would be nice to have a count of how many active columns each dwarf has, either as a name decoration or as a column. This would make it easy to find an under-tasked dwarf when I need to get more of a …
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Give more guidance for how to get started on decompiling DF. For instance, the necessary steps for getting useful symbols in IDA Freeware 7.0 on Windows 64-bit:
1. Run codegen.pl in df-structures to …
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Implement water in Gutsy Storm that works like water in Dwarf Fortress. At first, represent water using basic blue cubes and worry about doing a fancier representation later.
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More details (2 core dumps attached to the steam-for-linux ticket):
https://github.com/ValveSoftware/SteamOS/issues/945
Here's a stack trace
https://gist.github.com/kelvie/8ccffb3bddf53c6bbf761…
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Hi all,
I'm trying to run DF LNP on fedora and I'm getting the following error when starting DF.
```
INFO: Read installed graphics (Phoebus) from log
[distro_fixes] [INFO] Checking whether any…
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```
Moving between grid-snaps or pixels using the numpad controls, potentially with
10-pixel jumps on shift press (a la Dwarf Fortress).
```
Original issue reported on code.google.com by `JudasMcR…
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#### Your system information
* Steam client version (build number or date): 3.4.2
* Distribution (e.g. Ubuntu): SteamOS
* Opted into Steam client beta?: [Yes/No] No
* Have you checked for syst…