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Marketplaces and gig economies, like platforms for freelancers or sellers, require flexible payout solutions to operate efficiently. This article should introduce the concept of flexible payout solu…
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### First Check
- [X] I added a very descriptive title to this issue.
- [X] I used the GitHub search to find a similar issue and didn't find it.
- [X] I have attached as much information as possible …
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We can buy stuff once we have a trading post.
But how about selling stuff?
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Create an economy system which can be used in shop.
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Administrators should be able to see a list of active profiles (paid), inactive profiles (non-paid), inaktive profiles with no transaction history and be able to assign free use time to profiles
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range:
arrow:
min: 3
max: 13
look: 5
pathfinding: 16.0
ticks:
pathing:
max-stationary: -1
max-pathing: -1
saving:
delay: 72000
save-often: true
use-task: true
w…
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The Castles in FTC serve as the economic power for your fish tank fighters, without them your fish would starve and the fighting fish tank warriors would slowly but surely diminish. I feel that either…
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TBD:
Flag to launch Kaspresso with fewer artifacts and files
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I would like to suggest an economy conversion suggestion with a config which players could modify the values for example:
Example:
Types of currencies: Coins, Gems, Tokens
(100) Coins = (1) Gem
…