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### Describe the bug
VPC defined as:
```ts
this.vpc = new ec2.Vpc(this, 'Vpc', {
maxAzs: 2,
subnetConfiguration: [
{ cidrMask: 24, name: 'Isolated', subnetType: ec2.Subnet…
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### Describe the bug
var NLBService = new NetworkLoadBalancedFargateService(this, “NLBService”, new NetworkLoadBalancedFargateServiceProps {
MemoryLimitMiB = 512,
Ta…
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It would be great to have an example that works with flask.
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The two kinds I see are the following (the naming here is up for discussion):
**ECS Libraries**
These libraries can ultimately be used to create or consume ECS events. Part of their goal is to r…
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Our current fact management architecture needs to improve.
We may benefit from a short-term solution, especially if it makes using the framework easier.
Long term we need to incorporate the Unity …
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Hi, let's try to make a rewriter for extension methods. It would allow to avoid ambiguous call compilation errors :
```c#
public static class SomeClass {
public static void MyExtension(this …
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### Describe the bug
The use of multiple `ecs.EnvironmentFile.fromAsset()` in `taskDefinition.addContainer()` resulted to an error.
### Expected Behavior
Able to use `ecs.EnvironmentFile.fromAsset(…
i906 updated
9 months ago
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Since `world.run()` is the core of the whole game loop, it should support features which are expected of any good game loop executing logic, and I think one of the missing pieces is the ability to run…
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A-Frame can now be written based upon the [new modular Three.js](https://threejs.org/docs/#manual/en/introduction/Import-via-modules) to enable proper ES modules [tree shaking](https://webpack.js.org/…
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### Describe the bug
I am running the ECS cluster with ASG as capacity provider (due to GPU loads) on one single EC2.
In order to avoid app down times during ecs task update I have set enable_man…