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Pretty sure default behavior for Famicom/NES is showing the border/overscan area which shows a combination of a solid color (depending on game) and possibly garbage data. Shouldn't this be default rat…
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It's... fluent square wave? This feature happens on Dendy, when game starts time2score in SMB1&3, these SFX is a fluent sound, not intermittent sound on original Famicom&NES.
In NSFPlay, it calls Res…
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### Describe the bug
it's about the FDS sound chip when in the game link no bouken, i.e. legend of zelda 2, when losing a life and game over, the sound is a bit broken, it's about variant 1 and it …
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The Famicom microphone is currently emulated by simulating a maximum response via a button press. This method is known to be unnatural even for simulating simple loud noises ("button mashing" seems to…
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hello.
First of all, congratulations for the great work you have done.
I have tried many cores and almost all of them work for me, but there are some (the two used as examples) that do not work …
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For as long as I can remember, on Mac, Snes9x has used a SNES or Super Famicom for its icon, as opposed to the project logo used on other platforms. When Mac OS X came out, the port got new icons that…
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Switched firmware to - dp-shvc-release-v2.0.12-0-gbff4fb3.hsqs using the instructions on https://github.com/ClusterM/hakchi2/wiki/Modifications-and-modules-guide
Everything worked I had the Japan …
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Documenting examples of each cable wiring (in case anyone needs to create additional nes ones, or build their understanding of how the system works). Ive included a few photos and original schematic …
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### BlueRetro firmware version
1.9.2
### BlueRetro firmware specification
HW1
### BlueRetro firmware variant
Universal
### BlueRetro hardware type
External adapter with detachable cord
### Man…
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Console or Emulator: Real Super Famicom, with Super Everdrive V2
Original Filename:
Seed: Tried twice, with 17933118 and 955231176
Item, Entrance or Custom: Crateria Map Room
Mode:
Logi…
sroby updated
6 years ago