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### Checkboxes for prior research
- [X] I've gone through [Developer Guide](https://docs.aws.amazon.com/sdk-for-javascript/v3/developer-guide) and [API reference](https://docs.aws.amazon.com/AWSJav…
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First of all, thank you for taking the time to report an issue.
Before you continue, make sure you are in the right place. Please open an issue only to rep…
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I would like to get the projective camera matrix of the rendering engine. But the code is commented out in the plugin.
FExecStatus FCameraCommandHandler::GetCameraProjMatrix(const TArray& Args)
{
…
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```
What steps will reproduce the problem?
1. Place a cube on the screen
2. Place a plane on an angle beside the cube so that is stretchs both in
front and behind the cube.
3. Watch the polys overlap…
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Hi, when I run `import primitives_fitting as pf,` I got the this error:
ModuleNotFoundError: No module named 'primitives_fitting.py_primitives_fitting'
Since I only need the primitives fitting, s…
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The V2 XY joints incorrectly position the bearing stack idlers 0.3mm out of alignment with the A and B belt paths in the CAD.
![Screenshot_2023-03-29_103508](https://user-images.githubusercontent.co…
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Hi pjasicek! *AWESOME* work! So well done. \o/
Even runs on my Motorola Droid 4 (2011 phone) under Maemo-Leste!
[In-game. not menu] Gets about 4fps with mesa software rendering. Switching to …
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```
What steps will reproduce the problem?
1. Place a cube on the screen
2. Place a plane on an angle beside the cube so that is stretchs both in
front and behind the cube.
3. Watch the polys overlap…
-
```
What steps will reproduce the problem?
1. Place a cube on the screen
2. Place a plane on an angle beside the cube so that is stretchs both in
front and behind the cube.
3. Watch the polys overlap…
-
**Is your feature request related to a problem? Please describe.**
I wish I could use game engine in left handed coordinate system. And so if possible I would like to have this engine can switch betw…