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### Describe the bug
When I import my `ghs-data-dump.json` backup, I see a flash of our characters, and then an empty campaign. Above the "Undo" menu item is a red warning icon, and text with the m…
mogul updated
11 months ago
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Some Frosthaven scenarios include a random item in the list of loot (the treasure icon with a checkbox at the bottom of the scenario book excerpt shown below). This does not appear to be represented i…
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### Describe the bug
When activating an element, it does not show the white border around it, making it difficult to see if it's active or not. Especially the "Dark" element which has very poor con…
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### Describe the bug
During our last session the app did not auto expire conditions like muddle, disarm, stun and immobilize but it did trigger wound and regenerate as normal while the appropriate se…
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Tarmslitaren,
Im a ux/product designer that have recently started using x-haven. I can contribute with interface design improvements. Let me know if this is interesting. Of course its all in good f…
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### Describe the bug
I started a Frosthaven campaign and manually added items 10,25,72,105,109,116 unlocked for Gloomhaven through the Global Campaign Management link at the top of the Party Sheet.
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Last night, we built our first wall in Frosthaven. Walls add +5 defense to the town, however it seems that this is not automated. Maybe a nice feature to add?
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### Describe the bug
Having a hard time summarizing this accurately, but the behavior is unexpected.
After a player has looted something and the loot deck is lower than its max, if you open the a…
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### Describe the bug
When scenario ends, characters gain XP and gold loot from cards.
If Scenaro Lost you have 2 option:
- Return to Frosthaven (gain resources)
- Replay scenario (lose resources…
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### Describe the bug
The starting level of a new character is calculated wrongly. In my case, I started the Fist character after retiring Boneshaper. My prosperity was at level 2, with 8 crosses, not…