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Above
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## Hyper Jam
#### Game Update Version : 1.10.0.719
#### Current on `master` : 1.0.6784
Game loads and plays smoothly, after some initial stutter while building shaders.
#### Hardware Specs…
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## MONSTER JAM CRUSH IT!™
#### Game Update Version : 1.0.0
#### Current on `master` : 1.0.6823
Game loads and plays at a high FPS.
#### Hardware Specs :
##### CPU: Ryzen 7 5800X
#####…
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The [Virtual Game Jam 2016](https://itch.io/jam/virtual-game-jam-2016):
> `This jam is now over. It ran from November 4th 2016 at 12:00 PM to December 4th 2016 at 4:00 AM.`
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I've tried a few times to set our jam as complete, but it only ever states:
`The results are not available yet, come back later`
on the results page. This can be seen here: https://itch.io/jam/g…
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**Godot version:**
3.2.3
**Issue description:**
When values in a resource are changed at runtime, the changes are not reflected in the inspector. This issue is specific to debugging the running p…
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**Describe the bug**
When ending a timeout via the top 'End Timeout' button, the timeout clock continues to run (in the score view below the sbo operator panel it shows the correct end time).
Line…
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with items appearing instead of coins at very deep levels
edit: this has now been implemented
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Sauvegarde d'un atelier de deux jours sur l'utilisation de Unity3D pour la XR avec Git depuis le package manager en tant que game designer, suivie d'un cours sur la façon de pitcher un projet VR pour…
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We keep getting git conflicts because prefabs reset every guid in the file. What triggers it?
![image](https://github.com/Facepunch/sbox-issues/assets/1388267/77dd1145-54f2-4f1b-9183-c3f8c1c1aba2)
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