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The Super Metroid practice hack with save states does not currently work on the SNES core. The save states are unique to this rom (they're implemented in the rom itself), so it seemed appropriate to c…
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With the recent additions of zstandard support to RomVault (zip, 7z, and chd), MAME (zip and chd, mamedev/mame#11827), and libchdr (chd, rtissera/libchdr#106), this is a prime time to add support to R…
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The idea for this feature is that when launching a game, the Mister could send a post request to a specific url(s) containing the core and game name being launched. This would allow users to integrate…
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When the 3D pad is selected as the input device and a controller is connected with analog controls (i.e. shoulder buttons or right stick), games that support the 3D pad don't respond to L or R trigger…
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I am unable to get the FDS game, Silviana, to save. There is a Quick Save option but it does not seem to work with save ram and doesn't trigger auto-save when going to MiSTer menu. If you choose the r…
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Is it possible to permanently save controller / keyboard remapping on the MiSTer MSX core?
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Many thanks for the previous update to add 192p borders allowing for correct PAL aspect ratios.
The implementation of borders appears to only function at 192p.
Currently 224p and 240p do not have …
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I connected my MiSTer to my PVM-14L5 using direct video with the following setup:
HDMI to VGA adapter (claims to have AG6200 chip)
VGA HD-15 to 5 BNC RGB cable (https://www.monoprice.com/product?p…
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I was looking at issue MiSTerArch/PKGBUILDs#12 and thought: wouldn't it be cool if we could just use the linux-armv7 arch package that's already tracking upstream?
Sigh, what am I getting into?
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Do you think it possible to add a core to this project:
https://github.com/MiSTer-devel/Main_MiSTer/wiki
based on this card:
https://www.terasic.com.tw/cgi-bin/page/archive.pl?Language=Engli…