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Hey there,
I've been building an MMO for many years on top of XNA and one of the frustrating pieces of writing the game has been the engine. Things like lighting and in-game entity editors take tim…
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## Description
General purpose resource management engine which is meant to be cross platform (works on desktop, wasm, android etc.)
The general idea is that in order to access resources, we will …
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This is an thread where you can share screenshots and gifs of how you are using egui. Feel free to also share a link to your project and/or the source!
There is also a showcase gallery on the offic…
emilk updated
3 weeks ago
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Same as IndexedDB, we need to modernize and solidify our WebAudio support
The [Audio Engine](https://doc.babylonjs.com/divingDeeper/audio/playingSoundsMusic) is due for a refresh.
- [ ] T…
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**Non Functional Requirements**
- Engine is a Router / Reverse Proxy
- Dictionary of USSD / SMS:
GET_TOKEN (parse & proxy to token service)
DELETE_TOKEN (parse & proxy to token service)
RENEW_TOK…
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https://adymilk.cn/2017/08/15/2017-08-15-HTML-template-separation/
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# Open Grant Proposal: `Filecoin x Unreal Engine `
**Project Name: Blockchain Plugin for Unreal Engine 5**
**Proposal Category: Integrations**
**Individual or Entity Name: 3S Game Studio OU**…
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The DNR API currently has three primary ways to match requests by their URL:
- `urlFilter` - match URL by a literal substring with optional wildcards; [Chrome's docs for urlFilter](https://developer.…
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how are map and minimap pings generated?
I am just curious as to how the client is building the pingwheel icons on the map/minimap
I have overlooked the
DotaUsermessages.CDOTAUserMsg_Ping
and…
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I would like to use Keyboard Manager to map some shortcuts to keys that currently are accessible only from the "Windows Character Map" application. Specifically I would like to map `AltGr + '` to ``` …