-
Hello, mojang has recently changed their skin api and this made your skin viewer no longer works. indeed the link "http://skins.minecraft.net/MinecraftSkins/DevilishDante" seems broken I try to repair…
-
### 描述你希望添加的功能。 Describe the feature you'd like.
- [x] Update 1.21.3
- [x] [MC-59471](https://bugs.mojang.com/browse/MC-59471)
- [x] jade protocol
- [ ] servux litematica
### 其他 Other
Duri…
-
Please add an option to select if you want to use the Optifine or Migration cape. This would be a button similar to the Graphics option and that it would say something like: "Cape: Optifine" or "Cape:…
-
### Operating System
Windows 10
### Description of bug
everytime i launch an updated version of MC, it shows this error, is there a way to play with an older OpenGL version? it happens with 1…
-
### Bug Description
In vanilla MC, Mojang allowed modders to overlay textures by means of isotropic blocks, without being affected by z-depth.
An example is the grass block model, which makes layere…
-
Maybe we can create a fake project config for these projects with the correct pack paths (+ "~comMojang/" alias) to make this "magically" work
-
## Versions
#### Mod version:
animalnet-v1.12.2+b3
#### Forge version:
forge-1.12.2-14.23.5.2847
#### Singleplayer or Multiplayer:
Multiplayer, using [CatServer-0c9a30f-universal](htt…
-
Whenever I run `flatpak run com.mojang.Minecraft` I get the following:
```
https://launchermeta.mojang.com/v1/products/launcher/6f083b80d5e6fabbc4236f81d0d8f8a350c665a9/linux.json
MessageBox(Mine…
-
```
Description: Initializing game
java.lang.IllegalStateException: GLFW error before init: [0x1000C]Wayland: The platform does not provide the window position
at com.mojang.blaze3d.platform.GLX…
-
### Expected behavior
### **Code**
Using EntityDamageByEntityEvent:
```
if (attackingPlayer.getAttackCooldown() == 1.0) {
damagedPlayer.setFoodLevel(Math.max(damagedPlay…