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Found a bug in O-Market. When viewing the bread inventory this uninteractable stack appears and when moused over shows the informaton of the last item I interacted with in my inventory. Placing the st…
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📝 These are revisions/edits/additions to the requests/notes presented in issue #27. For reference, all of these changes are for the setup for Level 1.
⚙️ Revision 1 - Change the attributes of "MOLD…
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📝 Eventually we are going to need fully customized ObjectTypes that introduces more interesting gameplay decisions then "catch vs. avoid" (like how the Cake & Banana objects in the Scratch Prototype a…
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### Labels
[BUG][MINOR]
### Description
Can't label bags of holding
### Steps to reproduce
Try to put a sticker on a bag of holding
### Expected Behavior
Some of these bags are …
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⚙️ so here's the easiest way we can do this.
Intro text says "Catch the normal fruits and avoid the moldy ones! Missing vegetables can make you lose points!
It's just a normal mode level with 20% …
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🐛 Refer to issue #20 or more details on implementing the "moldyMiss" SFX. Currently, the game is missing the "moldyMiss" SFX for when the Bomb/Moldy food hits the floor.
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See below:
```bash
$ lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 22.04.3 LTS
Release: 22.04
Codename: jammy
werner@X10DAi:~/Public/repo/github.c…
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Fps in Kalhola A is about ~30-40. When it's 80-100 outside.
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📝 Here's a few actual bugs I've noticed. These might be unfixable given the current amount of time we have, but I'll point them out here just in case.
🐛 The win screen doesn't work after beating th…
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📝 This is a very exciting build, can't wait to share these notes with you! :)
🐛 Catching a bomb/moldy food doesn't reset the combo, which it totally should! That's the whole point of a combo, y'kno…