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Playtesting - whenever a dynamite explodes in relatively close proximity to the player, a high-pitched squeal should be heard for an prolonged time, muting other sounds gradually
#2332
Nextej
opened
1 day ago
0
Bug - moist modifier for planters sometimes is replaced with sun modifier despite being in the conditions for moist
#2331
pinkamedic
opened
1 day ago
0
Game get minimized when switching aplications even on borderless mode
#2330
Tjiosse
opened
2 days ago
0
Screen on the cash register at O-market should say the scanned item and its price
#2329
Tjiosse
opened
2 days ago
0
Falling asleep while opening a door that triggers a loading screen softlocks the game
#2328
duckymomo360
opened
2 days ago
0
[Bug] When naming your character capital letters are a little strange
#2327
Taco-Cat1
opened
2 days ago
0
[Playtesting] The radiation achievement does not trigger if the player dies while in the out of bounds world
#2326
Taco-Cat1
opened
2 days ago
0
Tutorial - I think the game needs pop-up tutorial whenever player tries to make the first ever purchase at O-Market/Skeida
#2325
Nextej
opened
2 days ago
3
Lifetime pass for toll bridge should be visible in the inventory under task items
#2324
Tjiosse
opened
3 days ago
0
unpickable diesel continer with the wrong lable shown while looking at
#2323
TonyFromRomania
closed
2 days ago
1
Playtest - shabby bed uncraftable despite having required items
#2322
pinkamedic
closed
3 days ago
1
Playtesting - If player reloads a City Gate level, after entering it for the first time but before triggering the cave-in, the camera will not be shaken after the reload.
#2321
Nextej
opened
5 days ago
0
Enhancement - sulfuric acid should only be stored in metal or glass containers
#2320
pinkamedic
closed
6 days ago
1
playtesting / enhancement - achievements should be turned off when in the playtesting version of the game
#2319
pinkamedic
closed
6 days ago
0
[Minor] The private property sign is sideways when trying to buy it
#2318
Taco-Cat1
closed
2 days ago
1
[Playtesting] Clicking on a task that is already open causes it to disappear
#2317
Taco-Cat1
opened
1 week ago
0
[Playtesting] I magically knew the password to Passmore
#2316
Taco-Cat1
opened
1 week ago
2
[Playtesting] Player can grab the full milk cartons from the O-Market fridge and recycle them for money
#2315
Taco-Cat1
closed
2 days ago
3
[Playtesting] Some disinfectants and hand soaps at the pharmacy count as steeling
#2314
Taco-Cat1
opened
1 week ago
0
[Typo] Various typos in dialogue
#2313
Taco-Cat1
closed
2 days ago
2
playtest - matches arnt being used when smoking
#2312
pinkamedic
opened
1 week ago
0
Playtesting - Safe unlocking feedback
#2311
Nextej
closed
1 week ago
1
Playtest - when washing a stolen plastic container it will wash the skin off of it turning it into a basic looking container
#2310
pinkamedic
opened
1 week ago
0
Enhancements - Some quality of life imrpovements
#2309
pinkamedic
opened
1 week ago
1
[PLAYTEST as of 6/23] When renovating the player aptmnt and using the extensions, weird things happen
#2308
Tritiumisotope
closed
1 week ago
4
Playtesting - "The Disappearance of Alice" quest: when telling Friedrik about Alice death, player has additional information out of nowhere, despite the fact that Joel living with someone else was never even hinted at to the player
#2307
Nextej
closed
1 week ago
1
Playtesting - "The Disappearance of Alice" quest: When Friedrik is told of Joel Hietala (after Pia's death), he still responds that he thinks the Alice's friends was named Hietala, despite just being told so the full name
#2306
Nextej
closed
1 week ago
1
Playtesting - "The Disappearance of Alice" quest: when Friedrik is questioned about Alice, he says he doesn't know anyone associated with her in the Tenement A, but after the quest when he's told she's dead, he says he recalls Alice's friend named Hietala
#2305
Nextej
closed
1 week ago
3
Playtesting - It's funny that the OsRat prematurely reacts to Pia's death even before she's killed in her house
#2304
Nextej
closed
1 week ago
1
Playtesting - "Disappearance of Alice" quest: spam in the log in Pia's house after finding Alice's body
#2303
Nextej
opened
1 week ago
3
Playtesting - Toilet in Pia's house snaps your camera hard to the right
#2302
Nextej
opened
1 week ago
0
Playtesting - "The Disappearance of Alice" quest: entering the Small Storage immediately grants player "Find Alice" objective, spoiling who the body belongs to beforehand, however at no point in this quest it is certain the body is in fact Alice
#2301
Nextej
closed
1 week ago
1
Playtesting - "The Disappearance of Alice" quest: Unlike every other character at Tenement A, you cannot ask Jonne Reis about Alice
#2300
Nextej
closed
1 week ago
1
Playtesting - The very top floor in Tenement A has something in the doorway that slows player (as if they were climbing a slope)
#2299
Nextej
closed
1 week ago
1
Playtesting - "The Disappearance of Alice" quest, typo when asking Louis Green about Alice
#2298
Nextej
closed
1 week ago
2
Backpack retains content when stolen
#2297
Tjiosse
closed
1 week ago
1
Collision interaction with various curved slopes on models sends sometimes player flying away (and taking damage), a notable models to interact with is campsite on trade road and hammocks
#2296
Nextej
opened
1 week ago
0
Playtesting - minor level design continuity error around Tenement A, the pipe in the interior goes outside, however the continuation of this pipe is not seen on the outside
#2295
Nextej
opened
1 week ago
0
Playtesting/Enhancement - The roller gate at Tenement A has frankly annoying movement usage
#2294
Nextej
opened
1 week ago
0
Playtesting - You should be able to report Hietala's and Alice's bodies to the militiamen/112
#2293
Nextej
closed
1 week ago
3
Playtesting - You cannot report Pia's body to the stationed militiamen at the Market Square/Backyard, only phone contact is possible
#2292
Nextej
closed
1 week ago
1
Playtesting - I think that all adjecent rooms in Tenement A7 apartment should be considered tresspassing upon entering
#2291
Nextej
closed
1 week ago
1
Playtesting - entering the correct safe code doesn't open the safe's inventory automatically, instead the screen stays at rotary lock screen
#2290
Nextej
opened
1 week ago
3
Playtesting - at the Fredrik's lab, these two notes obstruct the needed information to solve the code puzzle
#2289
Nextej
closed
1 week ago
1
Suggestion - NPC scheduling
#2288
Nextej
opened
1 week ago
0
Suggestion - I think player upon starting a job (telemarketing/manufacturing), should be required to attend the job daily until they resign (or get fired)
#2287
Nextej
opened
1 week ago
1
Playtesting - Since now a recipe for lockpicks can be actually found, perhaps it should be required for crafting then?
#2286
Nextej
closed
1 week ago
1
Playtesting - recipes 10410 and 10444 require additional fluid containers to be crafted, unlike any other distillery recipe, they should not require that
#2285
Nextej
closed
1 week ago
1
Feedback - Firewood piles should not respawn and firewood price/worth should be increased
#2284
pinkamedic
opened
1 week ago
4
Enhancement - the option to side with the shroom gang during the quest homecoming
#2283
pinkamedic
opened
1 week ago
4
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