-
Allow to set an anchor, so that the label can be tied to a specific location in 3D space, but floats intelligently to make space if needed. Improve lay-out (e.g., margins, padding).
-
Running with the latest MRTK 2.8 -- the recording shows the 3D objects moving, but doesn't show the recorded hand meshes. Would love to confirm that others are seeing the same. Love this project, woul…
-
Original article: https://localjoost.github.io/Basic-hand-gesture-recognition-with-MRTK-on-HoloLens-2/
-
### Original issue opened by:
@TheOnlyMunk
___
## Describe the problem
I'm always frustrated when [...]
I enter play mode and it takes 10+ seconds to start.
## Describe the solution you'd l…
-
Hi!
I am trying to upgrade a project from Unity 2019 to 2022 and need to replace the WorldAnchorStore.
Upon installing WLT from Mixed Reality Feature tool i get these errors:
![image](https://gith…
-
Pulled the repo today to experiment with reading QR codes on Hololens 2 in Unity, repo is broken on Master branch. Missing packages to both MRTK and QR code nuget packages. Unity launches in safe mo…
-
Original article: https://localjoost.github.io/Populating-MRTK-toggle-button-state-without-an-intermediary-script/
-
### Description
The current behavior in WebXR is that ray is always a straight line.
### Solution
The ray bend while wobbling or selecting and pulling, like a lasso. See the Mixed Reality Toolkit (…
-
Original article: https://localjoost.github.io/Finding-the-Floor-with-HoloLens-2-and-MRTK-273/
-
Original article: https://localjoost.github.io/Custom-editor-configurable-dependency-injection-using-the-MRTK-ImplementsAttribute/