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I've read about a bug posted on discord from a user called dampfwalze, who however has no git account, so I thought to report it:
Donkey Kong now has problems with the new sgb03.
The score line on…
ghost updated
4 years ago
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**Background:**
T-R version 3.2
Ubuntu 18.04 on Dell Optiplex 7040 Micro w/ i5-6600T, 16 GB RAM
Monitoring [this system](https://www.radioreference.com/apps/db/?sid=9668) which has a mix of P…
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I'm primarily a dumper and preservationist. This is an idea I had years ago which has evolved a bit as more games have been dumped. I guess you could call them "explicit archives". The purpose is to a…
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When attempting to use EmoTracker with QUSB2SNES the app just silently crashes. This is on the latest release (v0.7.12). I have not done any checking with older versions yet.
Emulator: RetroArch
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I found an empty file in the list.
> SD2SNES/1 US - T-Z/Taekwon-Do (Korea).sfc
I'm guessing it's supposed to be a copy of this file that has the same name, but is not empty
> SD2SNES/2 Other Reg…
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I’ve tried multiple methods/patches for getting MSU-1 support to work, in my case specifically with a Zelda LTTP randomizer ROM (also tried the US/J release ROMs, same result). I’ve confirmed the MSU-…
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Loading either the rom or the manifest.bml file results in a black screen for all games using MSU1. No problems when loading them up with snes9x or higan (106) cores.
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For some reason I'm not clear on, I can successfully build by exporting `CC=gcc-9` and `CXX=g++-9`, but if I attempt to build with gcc/g++ symlinked in ~/bin/ to gcc-9/g++-9, it errors out. This seems…
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I recently updated this emulator with many improvements in its operation, engine, speed, etc ... It allows loading the MSU1 like Snes9x, it does not require a manifest, it does not have profiles, come…
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This has been happening for some time, just got around to getting back to it. Getting linker failures building latest master on Debian Sid.
> [1/1] Linking target snes9x-gtk
FAILED: snes9x-gtk
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