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## Describe the issue briefly
Sometimes you just want to rename your project, but there are so many code files and references to the project name, that finding and replaces all the files is error p…
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Deleting a game project does not remove it from C:\Users\\O3DE\Restricted\Projects\ or o3de_manifest.json > restricted
**Steps to reproduce**
Steps to reproduce the behavior:
1. Create a new proj…
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When trying to compile Cesium O3DE on 22.10 / development, e.g. via https://github.com/CesiumGS/cesium-o3de/pull/45 or https://github.com/CesiumGS/cesium-o3de/pull/50, the compilation will fail with t…
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Request to add branch protection rules:
- [x] All contributions should be signed using standard DCO rules
- [ ] All contributions require 2 approvals
Seems that o3de/community does not have s…
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RPM: https://github.com/nicholas-rh/o3de-rpm/tree/master/copr/ispc-texture-compressor
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Based on discussion https://github.com/o3de/sig-release/discussions/129 o3de-extras should be added to the release process since it is canonical.
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## Meeting Details
- **Date/Time:** [June20, 2023 @ XX:XXpm UTC / 9:00am PT](https://lists.o3de.org/g/o3de-calendar/viewevent?repeatid=39350&eventid=1573616&calstart=2023-05-16)
- **Location:** [D…
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# O3DE RFC Feature (fake) Shadow for QuadLight
### Summary:
The shadow feature for the quad light. In many projects, we use quad light for smoothing the light effect. However, O3DE doesn't support…
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**Describe the bug**
*Influences Per-Vertex* property in the *SkinnedMesh* sample cannot be modified and always displays value 4. Due to this the *Influences Per-Vertex* property is either redundant …
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### Summary
I would like to solidify guidelines on copying _existing_ labels from the main O3DE repository to other repositories under the O3DE organization when they would be useful there too.
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