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o3de
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o3de-atom-sampleviewer
Atom sample viewer project for the Open 3D Engine
https://o3de.org
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MultiGPU example fixes
#694
martinwinter-huawei
opened
1 day ago
0
update view and scene srg to consolidate light structure definitions
#693
kh-huawei
opened
1 day ago
0
Fix compile errors after O3DE PR18405
#692
mprettner-huawei
closed
3 weeks ago
0
Harmonize ComputePassData and RayTracingPassData Field Names
#691
kh-huawei
closed
1 month ago
0
GeomtryView: Updated AtomSampleViewer to work with new GeometryView changes
#690
antonmic
closed
2 months ago
0
Update subpass examples to match new API
#689
akioCL
closed
2 months ago
0
RPI MultiGPU sample extension
#688
jhmueller-huawei
closed
3 months ago
0
Buffer/image device masks in RHI Multi-GPU sample.
#687
jhmueller-huawei
closed
3 months ago
0
Add option to migrate the second triangle pass.
#686
jhmueller-huawei
closed
3 months ago
0
Compile fix (no unity bulid): missing AZ namespace.
#685
jhmueller-huawei
closed
4 months ago
0
Added `RPI/Subpass` ASV Sample.
#684
galibzon
closed
4 months ago
0
Moving the device mask to ResourcePoolDescriptor.
#683
jhmueller-huawei
closed
4 months ago
0
MultiGPU samples cleanup
#682
jhmueller-huawei
closed
4 months ago
0
Bugfix for changed interface that was not adapted for iOS.
#681
jhmueller-huawei
closed
5 months ago
0
Add support of RHI::ScopeAttachmentStage to samples
#680
akioCL
closed
5 months ago
0
Multi-device resources
#679
martinwinter-huawei
closed
5 months ago
0
Release build compile fixes.
#678
jhmueller-huawei
closed
6 months ago
0
Multi-GPU RHI & RPI samples
#677
martinwinter-huawei
closed
6 months ago
0
Fix compile errors with Clang-17 on Windows
#676
mprettner-huawei
closed
7 months ago
0
Updated the "RHI/Subpass" example according
#675
galibzon
opened
7 months ago
0
Add sample for new intersection shaders PR
#674
mprettner-huawei
closed
7 months ago
0
Missing changes for Android.
#673
jhmueller-huawei
closed
7 months ago
0
Fix compile errors after O3DE PR17588
#672
mprettner-huawei
closed
7 months ago
0
FrameGraph-related changes
#671
martinwinter-huawei
closed
8 months ago
0
Utilize `context.GetDeviceIndex()` where possible
#670
martinwinter-huawei
closed
8 months ago
0
DrawItem-related resources
#669
martinwinter-huawei
closed
8 months ago
0
SRG-related resources
#668
martinwinter-huawei
closed
8 months ago
0
RayTracing-related resources
#667
martinwinter-huawei
closed
8 months ago
0
Fixed compilation bug releated with splash image:
#666
galibzon
closed
9 months ago
0
`RHI/RayTracing` sample does not work on either Vulkan/dx12, Windows/Linux
#665
martinwinter-huawei
opened
9 months ago
2
PipelineState-related resources
#664
martinwinter-huawei
closed
8 months ago
0
Query-related resources
#663
martinwinter-huawei
closed
8 months ago
0
Image-related resources
#662
martinwinter-huawei
closed
8 months ago
0
Buffer-related resources
#661
martinwinter-huawei
closed
8 months ago
0
Minor iOS compile fixed
#660
moudgils
closed
4 months ago
1
Ensure directional light shadow is turned on by default in the ASV examples
#659
hosea1008
closed
4 months ago
3
Few fixes
#658
VickyAtAZ
closed
10 months ago
0
Many tests have screenshot faliures due to missing directional light shadow
#657
VickyAtAZ
closed
4 months ago
3
Clean up mesh feature processor to set materials and event handlers in descriptor before acquire
#656
gadams3
closed
10 months ago
0
Improved XRExampleComponent
#655
galibzon
closed
12 months ago
1
Fix for PR17022 in O3DE
#654
msat-huawei
closed
7 months ago
0
EyeMaterial Test fixes
#653
galibzon
closed
1 year ago
1
Added option to customize the image diff tool
#652
galibzon
closed
1 year ago
1
Is it any possible to intergrate the cesium-o3de into atom-sample-viewer?
#651
chufall
opened
1 year ago
0
Fix Standalone viewer
#650
akioCL
closed
1 year ago
0
Fix window resolution usage
#649
akioCL
closed
1 year ago
0
DynamicMaterialTest C++ and Lua Functor Materials are not displayed properly
#648
LB-ArturZieba
opened
1 year ago
0
Linux: AuxGeom and MultiViewSingleSceneAuxGeom depth control test does not draw properly
#647
LB-ArturZieba
opened
1 year ago
0
BindlessPrototype RandomizeMaterials can cause inconsistent instability issues
#646
LB-ArturZieba
opened
1 year ago
0
DiffuseGI and RayTracing samples are unavailable on certain hardware configuration
#645
LB-ArturZieba
opened
1 year ago
0
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