-
```
What stepsVer ll reproduce the problem?
1. Restart tablet (Nexus 10 4.42) with camera connected via USB OTG
2. Camera recognized on startup
3. Once any activity occurs (picture taken with app) th…
-
## Describe the bug
If I use a one-shot shift like `OSM(MOD_LSFT)` on a key with a custom shifted value, it does indeed type the custom shifted value as you would expect. However for some cus…
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With #2406 merged, we got the basic API shape in and functioning. As follow up work, there are a few places we can optimize for better performance:
- [x] Skip the `Reset` after performing a one-sh…
-
```
What stepsVer ll reproduce the problem?
1. Restart tablet (Nexus 10 4.42) with camera connected via USB OTG
2. Camera recognized on startup
3. Once any activity occurs (picture taken with app) th…
-
```
What stepsVer ll reproduce the problem?
1. Restart tablet (Nexus 10 4.42) with camera connected via USB OTG
2. Camera recognized on startup
3. Once any activity occurs (picture taken with app) th…
-
```
What stepsVer ll reproduce the problem?
1. Restart tablet (Nexus 10 4.42) with camera connected via USB OTG
2. Camera recognized on startup
3. Once any activity occurs (picture taken with app) th…
-
```
What stepsVer ll reproduce the problem?
1. Restart tablet (Nexus 10 4.42) with camera connected via USB OTG
2. Camera recognized on startup
3. Once any activity occurs (picture taken with app) th…
-
## 一言でいうと
指定したオブジェクトのセグメンテーション(前景/背景分類)をOne-Shotで行う研究。ImageNetで学習させたモデルをセグメンテーションのデータで転移学習し、その後一枚の画像からだけ学習し、残りのフレームを前景/背景に分類する(輪郭検出のモデルも併用するが、こちらは1-Shotの学習を行わず固定する)
![image](https://user-images.…
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One-shot mode is not working. I fixed the obvious errors in fofix.py, but the problems go deeper than I can handle. So I stuck an exception into init_oneshot for the time being:
` raise NotIm…
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### Godot version
4.0 beta
### System information
Vulkan
### Issue description
When playing an animation for `animation tree` - `one shot` node with `state machine` plugged into `shot` …