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- **I'm submitting a ...**
[ ] bug report
[x ] feature request
[ ] question about the decisions made in the repository
[ ] question about how to use this project
- **Summary**
please…
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Changes not staged for commit:
modified: https:/twitter.com/monkeyball.md
modified: plushfightleague.md
modified: projects/Anti_Artist_Club.md
modified: projects/BeachBoyz.md
modifie…
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#### Description of the problem
Below, I'd want to refactor `wrapN_countable` (that uses `abstract` and `Defined.`) to `wrapN_countable1`, which uses the modern (?) `#[refine]` attribute, writes th…
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Disclaimer: I'm relatively new to Coq (and haven't yet learned the details of mathcomp or SSReflect)—as such, if this turns out to be an issue on my end, I apologize in advance.
I'm getting an erro…
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### Linux Distribution
Manjaro
### Luxtorpeda Version
36.0.0.r289.0253e5c-1
### Bug description
I've been testing some DOS games and I got some issues in luxtorpeda-dev that I don't get…
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gares updated
3 years ago
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I am a Translator of Japanese to English, I do not code and all I focus on is Translation.
If you want, I can contribute my Translations here as I am doing a Let's Translate series on Tomato Adventur…
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Blocked by https://github.com/LPCIC/coq-elpi/issues/210
gares updated
3 years ago
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When I start godot the console says:
`Godot Engine v3.2.2.stable.mono.official (c) 2007-2020 Juan Linietsky, Ariel Manzur & Godot Contributors.
modules/mono/glue/gd_glue.cpp:250 - Microsoft.Build…
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When using HB commands requiring a telescope.
E.g.
```
HB.builders Context (V : zmodType) .... of stuff V
```
where `stuff` requires a `zmodType`, should make the explicit typing of `v` optional.