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### Description
During the immortal draft stage, one of the players didn't get drafted for some reason. Therefore, dire was down a player from the start. The player got into the draft stage as he was…
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I'd like to work on adding local multiplayer for between 2-6 players.
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@abauer
**Stage**
- StageDirector
- set stage
- clear stage
- points to players
- remove AI
**Entity**
- truncate
- manager (remove)
- player (remove)
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**Is your feature request related to a problem? Please describe.**
Trawel has little room for an overarching story as is, because it would need to slot into a freeplay world as well. However, the lac…
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# Error Info
Error name: Error
Error message: panicked at render/wgpu/src/surface.rs:198:21:
Shader blend should not need stencil buffer
Error stack:
```
Error: panicked at render/wgpu/src/surface.rs:…
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# Background
On January 13th, we will host a meeting with 20 leading scholars in conversation and polarization research, to involve them in a mega-study built on the Deliberation Lab platform. During…
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So I have a scene with ~4.7M prims out of which just 0.5M are instances.
The time to create the stage is 40 seconds. I see all cores spinning so obviously USD is trying to read it in parallel as `…
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### Summary
[//]: # "Briefly describe what's broken. Include relevant details: loaded core, loaded rom's hash, open tools, running scripts... You can embed a screenshot if it's easier to show the…
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### Mod Version: ###
1.12.2-4.25.3
### Description: ###
HEI not correctly hiding/showing items when adding or removing gamestages.
Reproducing this issue was difficult as it seemed to work corre…
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Currently, there is no notification to alert the player when a task is complete. Players need to monitor themselves by looking at the memo to determine which was just completed. They may also be looki…