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### Description
This omnibus issue will capture all the pedestrian mapping improvements we want to make for H2. For now this will be ideas that the team will review.
(This is a follow-on to #1…
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I'm so happy this mod exists! It's really well thought out, integrates with vanilla Minecraft seamlessly, and addresses some long-standing issues that I've had with the vanilla enchanting system. That…
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It would be great for certain plugins, if we had the option to preconfigure multiple configurations or be even able to just load them as files.
Currently we have two plugins for this, say any of the …
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- [x] Update the web page - add option to select multiple nodes at the same location, write the file rather than downloading.
- [ ] Add the selected node (server) locations to the output log file
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I might not manage to actually explain that well or do the report correctly since its my first time, sorry about that.
I'm playing with a few friends on a Modded server (hosted by Aternos) since th…
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### Is there an existing issue for this?
- [X] I have searched the existing issues and checked the recent builds/commits
### What would your feature do ?
Not do, does. Not sending up as a pull requ…
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**Describe the solution you'd like**
Inside a note, the following buttons are available at the top bar: "pin", "undo", "redo" and "more options" (right side) and a back button (left side).
What I'…
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Since this mod is all about QoL, I'd love to be able to swap a shield and torches/lanterns into my offhand with just the press of a configurable button, just like you can with totems. Is this somethin…
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Basically when t…
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This is just a QoL feature, since the grid will be created if `grid=pine` was in the original runcard anyway, but it'd be nice to have (and gives me some target while testing even if it is not added i…